Campaign of the Month: February 2009
Main Page >> Chat Gaming
Just some helpful notes on chat gaming.
First, the dice code. To roll dice in the AIM chat room, just use this code: //roll-dice#-sides# So if you want to roll 2d10, you’d put in ”//roll-dice2-sides10”, without the quotes. If we’re on IRC, see the section on Minion-Bot below for its dice code.
To make it a bit easier to tell what’s going on, I try to use some chat conventions and I’d appreciate it if everyone did the same.
When your character is speaking, put the text in quotes: “Hi.”
When you’re describing something, use asterisks:
*David walks across the room* or *the shirt is black*
When you’re saying something out of character, use parentheses: (do I roll now?)
When I am setting up a scene or doing a lengthy descriptive passage, I will use bold text. Depending on how you have your chat set up, this may not come through, though, so let me know. I’ll let you know when I’m done describing.
If you type slowly but have something to say, interject by typing 1 so everyone knows to wait for you to say whatever it is you have to say. I’ll try to remember to wait for people and I hope everyone will help out.
If we’re playing on IRC, the automated helper “Minion-Bot” may be available. Minion-Bot joins the channel with the rest of the players and responds to commands typed in the main chat channel or via private message to Minion-Bot. Currently, it rolls dice with a slightly more flexible interface than AIM allows, keeps track of initiative during combat, and keeps a list of what statuses are on whom when.
Here are some of Minion-Bot’s commands (all commands should be emoted, which on most clients is done by typing ”/me (command)”. Names in commands shouldn’t have spaces):